Sunday, March 4, 2012

Jason Chow - Kung Fu Dunk Theme - Preview Update

This should've been posted not longer than one week after my last post back in December. But when you get a full time job, with 6 days a week, a 7 day project turns into 7 weeks !!

I appreciate everybody's comments and critiques. It definitely brought forth major improvements to this project. I'm going to lock the first 37 seconds of this clip for now and start moving onto the rest of it.




Saturday, December 31, 2011

TAKING JASON OUT FOR A SPIN !

This is my latest work on Jason. It was supposed to be a test but I couldn't help but love what I came up with. But time is tight especially with my new job so I'm still deciding whether or not I should go on with this animation. What do you think ?




Monday, November 14, 2011

Onimaru - Turntable Slap Animation

I applied the same animation from my first character to this one just to see how it comes together. I didn't bother with the facial animation on this one. However, I did upload a series of still images for the facial expressions below.






Thursday, November 3, 2011

Enter Onimaru !

Finally some decent updates !! He was previously called The Ninja, then went on to Kagemaru but I decided to go ahead with Onimaru. Yes, I'm making things up as I go along. 








Saturday, July 23, 2011

Turntable Slap Animation





Jason Chow - Turntable Animation - Final Gathering on Vimeo.






Jason Chow - Turntable Slap Animation - Composite on Vimeo.


This is a quick animation test I slapped together just to see what the final outcome looks like in motion. First render was done with Final Gathering. Second render was done using separate passes to speed up rendering. Rendering took forever on a classic Quad Core Intel desktop. Purpose of the the render tests was to explore different rendering styles to use as a fixed production pipeline. Personally, I like it better with Final Gathering, it's just not the same without it.

I need to have an intel core i7 with six cores in the least if I ever want to get this short film done. Sigh ... time and money.

Monday, July 4, 2011

3D Renders

A few rendered samples of the first character. No rigging applied yet.

Click to Enlarge.









Saturday, June 25, 2011

Wednesday, May 11, 2011

2nd Character Design: The Ninja @_@

So this is my second character design. I'll simply name him: The Ninja @_@
Sounds mysterious, I like where this is going ! Click to enlarge   ^_^




The Ninja